package game.editer.config;

import game.editer.AttrEditer.AttrData;

class SettingConfig {
	public static var ATTRIBUTES:Array<AttrData> = [
		{
			text: "语言",
			key: "language",
			type: Eumes,
			attr: [
				{
					text: "中文",
					data: "zh"
				},
				{
					text: "English",
					data: "en"
				}
			]
		}
	];
}
